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The basic idea

JumpWorld is your creative playground to create own Jump 'n' Runs or play cool parcours made by the community!

How to play

  • The rocket in your hotbar opens the search menu. Explore the thousands and thousands of Jump 'n' Runs already created!
  • You know what you want? With /enter <ID> you can enter a Jump 'n' Run as long as you know it's ID.
  • Use /duel invite <Spieler> or hit them with your sword to invite players into a duel!
  • The Jump 'n' Run of the day can be reached through the big nether portal near the spawn.
  • Each Jump 'n' Run contains a golden pressure plate marking the finish of the map. Iron pressure plates are checkpoints.
  • While in a Jump 'n' Run you have some useful items in your hotbar:
  • The red dye resets you. You start again from the last checkpoint.
  • The second item in your hotbar allows you to toggle the visibility of other players in the Jump 'n' Run.
  • After finishing a Jump 'n' Run you can rate in in three categories: Creativity, Jumps and Looks.
  • Wanna explore the Jump 'n' Run without bothering with difficult jumps? Use /spec to activate fly mode. You will not be able to finish a Jump 'n' Run in spectator mode.

The Jump 'n' Run of the day

At midnight, the parcour of the day is announced. To become Jump 'n' Run of the day a parcour needs to:

  • be published between 8 pm on day X-4 and 8 pm on day X-1
  • have a finish rate of 10% or higher considering all players who tried to finish it.
  • have at least 25 ratings
  • have a better raiting than any other parcour meeting these criterias

Build mode

  • The firework star in your hotbar shows you your building slots. Premium ranks can have up to three building slots!
  • If you want to build with friends invite them into a duel before entering the map you want to work on.
  • When getting started you can choose between a void map and different presets to build your map on!
  • The command /b gives you access to special blocks. Portals and pressure plates can be edited via right click.
  • /setstart defines the start of your Jump 'n' Run, /setblock sets a block right below you. Very handy for void maps.
  • To publish your map it needs to have been completed at least once by yourself. Choose the option "Test Jump 'n' Run" in the building slot menu!
  • The building slots menu also contains an option to rename your Jump 'n' Run.
  • You can place up to 500.000 blocks in a Jump 'n' Run.


  • With a premium rank players receive up to three times the normal amount of pixels.
  • Depending on the rank players can use up to three building slots.
  • MVP or higher: Armorstands und player heads in buildmode.
  • Pro or higher: Place up to 3 blocks at a time with multibuild.
  • MVP+ or higher: Place up to 6 blocks at a time with multibuild.
  • Depending on the rank players can use up to 128 entities.
  • Use /togglerank to go undercover and look like a normal user.

Detailed infos about our ranks and their benefits are listed here.


Command Usage
/b Opens the info-menu in buildmode
/checkpoint, /fall, /kill Teleports you back to the last checkpoint
/duel accept <Player> Accepts a duel invite
/duel invite <Player> Invites a player into a duel
/duel kick <Player> Kicks a player out of a duel
/duel leave <Player> Leaves a duel
/enter <ID>, /e <ID> Enters a Jump 'n' Run
/join <Player> Enters the Jump 'n' Run [Player] is currently in
/jump Switches between build- and jumpmode
/kit Gives you the starter items in buildmode
/leave, /l Leaves the current Jump 'n' Run
/setblock, /sb Places the block you're holding right below you
/setstart Sets the start of your Jump 'n' Run
/top <ID> Shows the top times of the Jump 'n' Run with the ID [id]
/top <ID> -f Shows the runs with the least fails for the Jump 'n' Run with the ID [id]
Premium only:
/multibuild <3,6>,
/mb <3,6>
You can place up to 3 (starting at Pro) or even up to 6 (starting at MVP+) blocks at once.
MVP only:
/skull [Name] Gives you the skull of a player.